![]() It immediately positions the person who asks, as well as the addressee and the referent asked about: it is already the social bond. ![]() the question of the The Postmodern and Waiting for Godot 521 social bond, insofar as it is aquestion, is itself alanguage game, the game of inquiry. there is no need to resort to some fiction of social origins to establish that language games are the minimum relation required for society to exist. ![]() Waiting for legitimation of their society in Godot is, from the beginning, unnecessary they constitute a society which is always already formed by their participation in language games. an essentially conflictual relationship between tricksters.2 Such, it seems to me, is the state of language games in Godot it is the play of Vladimir and Estragon's words, not any agreed-upon meaning for them, which constitutes their social bond. the "taking of tricks," the trumping of a communicational adversary. utterancesare now seenless as aprocess oftransmission ofinformation ormessages, or in tenns of some network of signs or even signifying systems, than as. As Fredric Jameson writes in his foreword to Jean-Fran~ois Lyotard's The Postmodern Condition. This notion of language garnes, as appropriated from Wittgenstein and modified by 'subsequent thinkers, has had a great influence on contemporary thinking about language, shifting the emphasis of language analysis from an enquiry into the meaning of a statement to its role in a language game. Language games and play are two key concepts in much of contemporary thought as Wittgenstein - the "father" oflanguage-game theory - writes, "the term 'language game' is meant to bring into prominence the fact that the speaking of a language is part of an activity, a form of life (Lebensjorm).'" As Wittgenstein sees it, a word is analogous to a chess piece, and utterances can be thought ofas moves within the language games that make up the human social bond. Samuel Beckett and the Postmodem: Language Games, Play and Waiting for Godot JEFFREY NEALON In Samuel Beckett's Waiting for Godot, Vladimir and Estragon pass the time while waiting by playing at a series of games - language games - which constitute their existence and form their social bond. In lieu of an abstract, here is a brief excerpt of the content: ![]()
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